UNOFFICIAL GUIDE FIELD GUIDE 01
CONTROL
RESONANTGUIDE
Find your next step.
Practical answers for story routes, puzzles, bosses, abilities, builds and completion.
/ 01 QUICK ACCESS
WHAT ARE YOU
TRYING TO SOLVE?
Go straight to the obstacle in front of you. Each guide leads with the answer, then the route.
What mission comes next?
Check Contain the Crisis, Search for Jesse and Resonants together
Where are all seven taxis?
Each zone has one; solve the odd visual clue and complete the final Threshold
How do I finish the speaker quest?
Four speakers, one subwoofer, then the Auction House ritual
Where is the dog's toy?
Seven zone reunions followed by the final Gap interaction
Which generator is wrong?
Follow station order, then use mold to carry power in the final station
How do I stop the experiments?
Three Soda Dispenser sites, three timed Power Core sites and a final Threshold
Where are the quest cameras?
Two cameras per zone, 14 total, with a final Downtown shutoff
What is the laundry code?
Follow the seven binary rows; six individual machines are on
/ 02 THE ARCHIVE
BROWSE GUIDE TOPICS
01 / 06Walkthrough
Follow the story and find the next gate.
02 / 06Bosses
Learn each encounter and reward.
03 / 06Abilities
Open traversal and combat routes.
04 / 06Weapons
Build a useful primary and secondary pair.
05 / 06Builds
Make your upgrades work together.
06 / 06Trophy roadmap
Plan your completion route.
CONTROL THE UNKNOWN
READ THE SIGNAL.
CHANGE THE FIGHT.
Choose the guide that matches the problem. Learn the attack, unlock the right tool, then return with a plan.
Explore combat guides ↗/ 03 COMBAT INTELLIGENCE
COMBAT CHOICES
Match a weapon, ability or build to the fight you are actually facing.
The first major boss keeps punishing you
Dodge its telegraph, then use a short punish window
You are unsure which boss gives which power
Separate named Resonants from the later Hedron fight
A weapon feels strong on mobs but weak on one enemy
Pair a complementary secondary rather than duplicating its role
Your melee string never gets a finisher
Unlock at Aberrant Strength 15 and equip the Combo slot
You need a fire ability decision
Compare Burn utility with a Power-hungry wave
All fights feel too punishing
Check Build Power, Health/Power upgrades and safe abilities
/ 04 THE PATH FORWARD
STORY PROGRESSION
The campaign moves through three quest strands. A missing marker may mean a story, boss or traversal gate.
See the full route ↗Read the exact objective before following a distant map icon.
Check Build Power when a zone suddenly feels too punishing.
/ 06 BEFORE YOU CONTINUE
FIVE USEFUL HABITS
Small checks can save an unnecessary trip across a changed city.
- Read the exact Quest Log objective.
- Check whether a route needs a later traversal ability.
- Compare zone difficulty with your current Build Power.
- Confirm the final quest step after collecting a set.
- Practice a new finisher or dodge on an ordinary encounter.
YOUR NEXT STEP IS WAITING