FIELD GUIDE / ACHIEVEMENTS
CONTROL Resonant Trophy Guide: All 50 Trophies
Spoilers: the full trophy checklist includes late-story names and boss conditions.
CONTROL Resonant has 50 PlayStation trophies including Platinum and 49 Steam achievements. Finish the story and traversal unlocks, complete the named side-story groups, then clean up zone levels, upgrades and combat conditions. Watch the nine karaoke choices for Be What You Want to Be; an earlier main-quest save can recover a failed attempt.
On this page · chapters and routes
The choice to watch is Be What You Want to Be in The Party Won't Stop. Save everyone by selecting all nine correct options. If someone dies, use Settings → Load Game to return to an earlier save. There is no ordinary manual-save command: the game uses autosaves, permanent main-quest checkpoints and five profile slots. Duplicate your profile at the title screen before a risky choice if you want a backup.
All 50 trophies and achievements
The PlayStation list includes the Platinum; on Steam use the other 49 entries. The displayed spelling Combat Rediness follows the supplied trophy list. Marks track this browser, not your platform account.
YOUR PROGRESS
Trophy checklist
Marks are saved in this browser only. This is a guide checklist, not your game save.
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Phase 1: Story, movement and sensible upgrades
Follow the main walkthrough through Contain the Crisis, Jesse Sightings and the Resonant encounters. The Fault missions give movement tools that make later collections far easier. Reach from The Subway Fault and Shift from The Incursion Fault open routes that initially look inaccessible. Trying to force a collectible before these unlocks wastes time and can make a correct guide look wrong.
Spend enough upgrade resources to keep the campaign comfortable. A developed primary form, one complementary secondary, useful Combat Abilities, Health and Power upgrades, and Talents all help against late zones. The build guide explains why some permanent unlocks strengthen overall progression even when not equipped. Track the named boss fights with the boss overview; several feed trophies and ability slots.
| Story-stage task | Why do it now? | Related guide |
|---|---|---|
| Complete the three Jesse Faults | Opens later story and cleanup routes | Abilities |
| Defeat each named Resonant | Story gates, combat powers and achievements | Bosses |
| Complete Pope's Research in Unknown | Required for travel through that area and a later ability slot | Walkthrough |
| Visit Wardrobes and fill all six appearance slots | Avoid leaving the simple Out of Uniform task to the final hour | Outfits |
Phase 2: Finish side stories by category
Several trophies require an entire group, not one task. For Threshold Researcher, the roadmap lists Crossing the Threshold, The Last Taxi, and Unsupervised Science. The taxi story spans seven zones. Science has six facilities plus its concluding Threshold, so treat the quest log's actual completed state—not merely six interacted consoles—as the finish line.
Panopticon Intern requires all six Altered Item stories: Freeze Frame, The Party Won't Stop, The Complete Set, A New Directive, Into the Valley of Death and Panopticon Service Request. This is another reason to deal with the West Incursion choice when you reach that zone. Budding Mycologist groups the three Carbon Copy parts and New Growth. A grouped checklist is more reliable than trying to infer progress from a single achievement pop-up.
For Dog's Best Friend, reunite the dog with her toy in all seven zones and return to The Gap for the final interaction. The route and the distinction between seven zone reunions and the final encounter are in the dog and toy guide. If the trophy does not appear after the seventh zone, that last visit is the first thing to check.
Phase 3: Zones, items and repeatable work
| Goal | Documented requirement | Best way to combine it with other tasks |
|---|---|---|
| Diligent Consultant | Complete 20 FBC Tasks | Accept them while traveling for side stories and bosses |
| Field Control | Reach level 5 in every zone | Combine story, World Feats, Heavy Hiss, crates and tasks |
| Zone Warden | Unlock 40 Zone Upgrades | Spend earned Zone points instead of just accumulating them |
| Backroom Espionage | Visit every Secret Hideout | Sweep after movement unlocks |
| Work-Life Balance | Complete 11 Sketchbook instances | Check each zone during its final revisit |
| Form Over Function | Obtain 12 outfit items | Story and optional rewards usually cover this without every promotion |
| Astral | Obtain four Power upgrades from 12 pieces | Testing Facilities from Science help significantly |
| Paranatural Artisan | Craft 30 Artifacts | Save materials and use rewards, vendors and blueprints during cleanup |
The exact trigger can matter. “Unlock 40 Zone Upgrades” is not satisfied by merely earning 40 points; “craft 30 Artifacts” is not the same as holding 30 blueprints. Repeated crafting of the same Artifact counts toward the 30-craft trophy, according to the updated roadmap. Inspect recycling returns before repeating a recipe; do not assume every input is fully refunded. For 12 cosmetic items, use the outfit source table; promotional codes are optional alternatives, not required assumptions.
Phase 4: Deliberate combat and miscellaneous cleanup
Once your build is strong and the map is open, handle timing trophies in controllable encounters. The platform guide describes a challenge for three Perfect Dodges in six seconds. Unlock the Perfect Dodge Talent first, find a regular enemy with readable repeated attacks, and avoid overkilling it. For Intense Precision, buy Dominance and chain executions while checking that its effect stays active for 60 seconds. For Psychic Domination, use Command on a Breaker enemy rather than an ordinary target. Love to Deep Dive needs three Gap visits within five minutes; enter, leave and return without stopping for upgrades. For SHÜM!, finish one level with a score. None of these requires clearing every optional activity.
The published roadmap reports that Assist Mode does not disable trophies. You can use it for combat cleanup. The supplied guides were captured around launch, when balance and settings were still changing. Treat their hour estimates as planning ranges rather than a promise: a guided story route and full cleanup are very different undertakings.
If your completion percentage appears stuck
First distinguish an unfinished quest from an unclaimed trophy condition. A facility or speaker can be interacted with without completing its concluding quest step; the Science and Complete Set guides spell out those endings. Next check the grouped side stories and the final Gap dog interaction. Finally, compare your current in-game trophy list with your save—not a generic web list—because platform wording and patch behavior can differ.
For a focused next step, go back to the CONTROL Resonant guide hub and choose the exact quest, boss, or system holding up your run.
Sources: PlayStationTrophies roadmap and trophy descriptions, PowerPyx quest list.
Sources and notes
Game details are based on the linked guides and supplied research. They have not all been independently tested in game.